两人游戏中的出牌顺序、前向归纳与呈现效应

Order of Play, Forward Induction, and Presentation Effects in Two-Person Games

Experimental Economics · 2003
被引 23
人大 A-ABS 3

中文导读

通过1800场实验研究出牌顺序(同时、未观测顺序、完全观测顺序)和呈现形式(扩展式vs标准式)对三个简单两人游戏结果的影响,发现呈现形式强烈影响结果分布,顺序信息使策略分布向完全观测游戏靠拢,但随游戏复杂度增加效应减弱。

Abstract

Abstract We investigate the effects of order-of-play (simultaneous, unobserved sequential and fully observed sequential play) and form of presentation (extensive vs. normal) in three simple two person games: battle-of-the-sexes with and without outside option and a three strategy game which differentiates between virtual observability (VO) and iterated elimination of dominated strategies as principles of equilibrium selection. VO predicts that knowledge of the order of play alone will affect the distribution of strategies chosen. We contrast this with the predictions of iterated elimination of dominated strategies. We report results from 1800 one-shot games conducted in 6 sessions with 120 subjects and analysed as panel data. The form of presentation strongly affects the distribution of outcomes and strategies. Information about order of play shifts the distribution of strategies away from the distribution in simultaneous play and towards the distribution in fully observed play, especially in the less complicated games presented in normal order. Order-of-play effects are less evident as complexity of the game increases. Extensive form presentation appears to induce sequential thinking even in simultaneously played games.

博弈顺序前向归纳呈现形式均衡选择