网络产业中的分裂与惯性

SPLINTERING AND INERTIA IN NETWORK INDUSTRIES*

Journal of Industrial Economics · 2008
被引 41
人大 A-ABS 3

中文导读

研究了存在网络效应和两种新技术时,技术采纳的博弈模型,发现多种不兼容技术版本会降低个体采纳激励,但两种技术并存可能提升总体福利。

Abstract

We analyse a stylised game of technology adoption with network effects and two new technologies. Potential adopters can adopt early, late or not at all. We show that one of the reasons for the failure of new technologies can be the presence of multiple incompatible variants of that technology. An adopter's individual incentives to adopt are lower with two technologies than with one. Turning to aggregate expected welfare, we find that two active technologies may be welfare‐improving.

网络效应技术采用技术分裂福利分析