On the Robustness of Behaviour in Experimental ‘Beauty Contest’ Games
比较了不同版本的实验性互动猜数游戏(选美比赛)的结果,测试了适应性学习行为模型,对研究策略推理和群体行为的学者有参考价值。
We report and compare results from several different versions of an experimental interactive guessing game first studied by Nagel (1995), which we refer to as the 'beauty contest' game following Keynes (1936). In these games, groups of subjects are repeatedly asked to simultaneously guess a real number in the interval [0, 100] that they believe will be closest to 1/2 times either the median, mean, or maximum of all numbers chosen. We also use our experimental data to test a simple model of adaptive learning behaviour.