Play at work: continuation, intervention and usurpation
通过对丹麦一家设计传播公司的实地研究,识别出工作中游戏的三种形式:作为工作延续的严肃游戏、作为工作干预的批判性游戏以及作为工作篡夺的不请自来的游戏,挑战了游戏对组织功能失调的预设。
The interest in organizational play is growing, both in popular business discourse and organization studies. As the presumption that play is dysfunctional for organizations is increasingly discarded, the existing positions may be divided into two camps; one proposes ‘serious play’ as an engine for business and the other insists that work and play are largely indistinguishable in the postindustrial organization. Our field study of a design and communications company in Denmark shows that organizational play can be much more than just functional to the organization. We identify three ways in which workplaces engage in play: play as a (serious) continuation of work, play as a (critical) intervention into work and play as an (uninvited) usurpation of work.