警告信息的最佳内容:增强消费者决策与减少问题赌博

Optimal content for warning messages to enhance consumer decision making and reduce problem gambling

JOURNAL OF BUSINESS RESEARCH · 2015
被引 46
人大 A-ABS 3

中文导读

通过在电子游戏机上测试动态警告信息,发现鼓励自我评估的信息比提供信息的内容更易被回忆,且提及金钱花费的警告对减少赌博消费效果最好。

Abstract

Warning messages for electronic gaming machines (EGMs) have been mandated to increase consumers’ ability to make informed rational decisions and reduce excessive gambling consumption. However existing warnings have limited effectiveness. This paper presents the results of the first in situ trial of dynamic warnings for EGMs to evaluate the impact of message content. A series of dynamic warning messages was displayed across EGMs in venues. Gamblers (N = 667) completed surveys to assess message recall and impact on thoughts and behaviours. Participants recalled messages that encouraged self-appraisal to a greater extent than messages providing information. Both message types had a small impact on behaviour by reducing gambling consumption. Messages that specifically discuss money spent appear to have the greatest impact. Salient and effective warnings that interrupt continuous and excessive consumption can serve as the first line of defence in the prevention of harmful behaviours and impede consumers’ movement towards addiction.

赌博行为消费者决策警告信息设计成瘾预防