课堂游戏:公共物品的自愿提供

Classroom Games: Voluntary Provision of a Public Good

Journal of Economic Perspectives · 1997
被引 78
人大 A-ABS 4

中文导读

描述了一个用扑克牌在课堂上进行的简单公共物品游戏,学生需决定是否贡献于公共物品,旨在引发关于利他主义、私人筹款策略和政府作用的讨论。

Abstract

This paper describes a simple public goods game, implemented with playing cards in a classroom setup. Students choose whether to contribute to the provision of a public good in a situation where it is privately optimal not to contribute, but socially optimal to contribute fully. This exercise motivates discussion of altruism, strategies for private fund-raising, and the role of government in resolving the public good problem.

公共物品博弈课堂实验自愿供给搭便车