社会学习的经验法则

Rules of Thumb for Social Learning

Journal of Political Economy · 1993
被引 743
人大 A+FT50ABS 4*

中文导读

研究人们如何通过观察邻居的技术选择来做决定,发现简单的经验法则在长期可能带来高效结果,但新技术推广初期调整可能很慢。

Abstract

This paper studies agents who consider the experiences of their neighbors in deciding which of two technologies to use. The authors analyze two learning environments, one in which the same technology is optimal for all players and another in which each technology is better for some of them. In both environments, players use exogenously specified rules of thumb that ignore historical data but may incorporate a tendency to use the more popular technology. In some cases, these naive rules can lead to fairly efficient decisions in the long run but adjustment can be slow when a superior technology is first introduced. Copyright 1993 by University of Chicago Press.

社会学习经验法则技术选择效率