序贯选址博弈

Sequential location games

RAND Journal of Economics · 2011
被引 34
人大 AFT50ABS 4

中文导读

研究了消费者非均匀分布时企业序贯进入市场的选址博弈,发现对于单调、驼峰形和U形密度分布,均衡选址与进入顺序无关,并揭示了均匀分布的特殊性。

Abstract

We study location games where market entry is costly and occurs sequentially, and where consumers are nonuniformly distributed over the unit interval. We show that for certain classes of densities, including monotone and—under some additional restrictions—hump‐shaped and U‐shaped ones, equilibrium locations can be determined independently of when they are occupied. Our analysis reveals a number of peculiarities of the uniform distribution. Extensions of the model allow for price competition and advertisement in media markets, winner‐take‐all competition, trade‐offs between profits in the short and the long run, and firms operating multiple outlets.

序贯博弈区位选择市场进入成本非均匀分布