An Examination of a Theory of Embodied Social Presence in Virtual Worlds*
提出并实证检验了具身社会临场感理论,该理论基于第二人生用户的反思数据,解释用户在虚拟环境中进行活动型社交互动时如何实现更高层次的感知参与,并探讨其对协作和组织功能的影响。
In this article, we discuss and empirically examine the importance of embodiment, context, and spatial proximity as they pertain to collaborative interaction and task completion in virtual environments. Specifically, we introduce the embodied social presence (ESP) theory as a framework to account for a higher level of perceptual engagement that users experience as they engage in activity-based social interaction in virtual environments. The ESP theory builds on the analysis of reflection data from Second Life users to explain the process by which perceptions of ESP are realized. We proceed to describe implications of ESP for collaboration and other organizational functions.