玩家类型学:介于本能与沉思之间

A Typology of Players: Between Instinctive and Contemplative *

Quarterly Journal of Economics · 2016
被引 110
人大 A+FT50ABS 4*

中文导读

基于行动是本能还是沉思的分类,提出新的玩家类型学,用反应时间中位数划分行动类型,并通过10个游戏的数据验证了沉思指数与游戏选择的相关性。

Abstract

Abstract A new typology of players is proposed based on the classification of actions as either instinctive or contemplative. A person’s type is the probability of him choosing a contemplative action. To test the typology, results of 10 games are analyzed. Actions in each game were classified depending on whether their response time was more or less, respectively, than the median response time of all subjects who played the game. It is argued that fast actions are more instinctive and slow actions are more contemplative. A subject’s contemplative index (CI) is defined as the proportion of games in which he chose a contemplative action. It is found that for 8 of the 10 games, the CI in the other 9 games is positively correlated with a player’s choice of a contemplative action in that game (average Spearman correlation of 9%). The CI is used to shed light on the nature of choice in five additional games.

玩家类型学直觉行为沉思行为反应时间