Crafting one’s leisure time in response to high job strain
研究开发了休闲精力的测量工具,并发现员工在高工作压力且家庭自主性高时更会主动安排休闲活动,这有助于满足自主和归属需求。
The present study addresses employee leisure crafting as the proactive pursuit and enactment of leisure activities targeted at goal setting, human connection, learning and personal development. Study 1 developed a measure for leisure crafting and provided evidence for its reliability and validity. In study 2, we followed 80 employees over the course of three weeks. We hypothesized that weekly leisure crafting would be more likely during weeks of high job strain (i.e. high quantitative job demands and low job autonomy) combined with sufficient autonomy at home, and during weeks of high activity at home (i.e. high quantitative home demands and high home autonomy). Furthermore, we predicted that weekly leisure crafting would relate positively to weekly satisfaction of basic human needs. Results indicated that leisure crafting was pronounced during weeks with high job strain combined with high home autonomy. However, an active home condition (i.e. high home demands and high home autonomy) was unrelated to leisure crafting. Weekly leisure crafting further related positively to weekly satisfaction of relatedness and autonomy (but not competence) needs. We discuss the theoretical and practical implications of our findings for the job crafting and leisure literatures.