在低可见度中机动:企业如何在高度不确定性下玩转生态系统游戏

Maneuvering in Poor Visibility: How Firms Play the Ecosystem Game when Uncertainty is High

ACADEMY OF MANAGEMENT JOURNAL · 2017
被引 530 · 同刊同年前 3%
人大 A+FT50UTD24ABS 4*

中文导读

研究了企业在高度不确定性下如何创建创新生态系统,通过两个案例揭示了动态控制过程,包括外部拉动、路线图规划、预判和共振,为管理者提供了应对生态系统动态的指导。

Abstract

Innovation ecosystems are increasingly regarded as important vehicles to create and capture value from complex value propositions. While current literature assumes these value propositions can be known ex ante and an appropriate ecosystem design derived from them, we focus on generative technological innovations that enable an unbounded range of potential value propositions, hence offering no clear guidance to firms. To illustrate our arguments, we inductively study two organizations, each attempting to create two novel ecosystems around new technological enablers deep in their industry architecture. We highlight how ecosystem creation in such conditions is a systemic process driven by coupled feedback loops, which organizations must try to control dynamically: firms first make the switch to creating the ecosystem, following an external pull to narrow down the range of potential applications; then need to learn to keep up with ecosystem dynamics by roadmapping and preempting, while simultaneously enacting resonance. Dynamic control further entails counteracting the drifting away of the nascent ecosystem from the firm’s idea of future value creation and the sliding of its intended control points for value capture. Our findings shed new light on strategy and control in emerging ecosystems, and provide guidance to managers on playing the ecosystem game.

创新生态系统战略管理不确定性组织行为