平行游戏:初创企业、新兴市场与有效的商业模式设计

Parallel Play: Startups, Nascent Markets, and Effective Business-model Design

ADMINISTRATIVE SCIENCE QUARTERLY · 2019
被引 381 · 同刊同年前 3%
人大 A+FT50UTD24ABS 4*

中文导读

研究五家金融科技初创企业,提出“平行游戏”框架,解释创业者如何通过模仿、测试假设和延迟细化来有效设计商业模式,加速学习。

Abstract

Prior research has advanced several explanations for entrepreneurial success in nascent markets but leaves a key imperative unexplored: the business model. By studying five ventures in a nascent financial-technology market, we develop a novel theoretical framework for understanding how entrepreneurs effectively design business models: parallel play . Similar to parallel play by preschoolers, entrepreneurs engaged in parallel play interweave action, cognition, and timing to accelerate learning about a novel world. Specifically, they (1) borrow from peers and focus on established substitutes for their services or products, (2) test assumptions, then commit to a broad business-model template, and (3) pause before elaborating the activity system. The insights from our framework contribute to research on optimal distinctiveness and to the learning and evolutionary-adjustment literatures. More broadly, we blend organization theory with a fresh theoretical lens—business-model processes—to highlight how organizations actually work and create value.

创业商业模式新兴市场组织理论