在身份游乐场中导航:运用社会物质性构建身份游戏理论

Navigating an Identity Playground: Using sociomateriality to build a theory of identity play

ORGANIZATION STUDIES · 2020
被引 30
人大 AFT50ABS 4

中文导读

研究了组织文献中未被充分探索的身份游戏概念,通过叙事探究方法分析虚拟环境中的访谈数据,揭示了身份游戏如何通过社会物质性交织展开,并提出了新的定义和三种身份游戏可供性。

Abstract

The construct of identity play, which involves the exploration and experimentation with possible future selves, is underexplored in organizational literature. To extend theory on identity play, we take a narrative inquiry approach and examine qualitative interview data in the context of virtual environments. Using a sociomateriality perspective, we contribute to theory on identity play in three ways. First, we reveal how identity play unfolds via the sociomaterial intertwining of not just human agency, but also material agency, situated work practices, and self-representations. Second, we offer a new definition of identity play that goes beyond the exploration of possible selves and uncover identity play narratives on the possible self, the improbable self, and the impossible self. We demonstrate how identity play, particularly with impossible selves, shapes others’ experiences and thus has implications beyond the self. Finally, three identity play affordances emerged: plasticity of appearance, plasticity of behavior, and plasticity of perspective.

组织行为学身份认同社会物质性虚拟环境