Efficient Coalition Structure Generation via Approximately Equivalent Induced Subgraph Games
提出将任意特征函数博弈转化为近似等价的诱导子图博弈表示,并基于图聚类设计联盟结构生成算法,可对任意博弈给出有质量保证的近似解,在真实应用中优于领域专用算法。
We show that any characteristic function game (CFG) G can be always turned into an approximately equivalent game represented using the induced subgraph game (ISG) representation. Such a transformation incurs obvious benefits in terms of tractability of computing solution concepts for G . Our transformation approach, namely, AE-ISG, is based on the solution of a norm approximation problem. We then propose a novel coalition structure generation (CSG) approach for ISGs that is based on graph clustering, which outperforms existing CSG approaches for ISGs by using off-the-shelf optimization solvers. Finally, we provide theoretical guarantees on the value of the optimal CSG solution of G with respect to the optimal CSG solution of the approximately equivalent ISG. As a consequence, our approach allows one to compute approximate CSG solutions with quality guarantees for any CFG. Results on a real-world application domain show that our approach outperforms a domain-specific CSG algorithm, both in terms of quality of the solutions and theoretical quality guarantees.