信息设计、贝叶斯说服与贝叶斯相关均衡

Information Design, Bayesian Persuasion, and Bayes Correlated Equilibrium

American Economic Review · 2016
被引 147
人大 A+FT50ABS 4*

中文导读

研究信息设计者如何选择信息结构来影响玩家行为,但无法改变机制或强制行动,并扩展到多玩家情形,与不完全信息相关均衡文献关联。

Abstract

A set of players have preferences over a set of outcomes. We consider the problem of an “information designer” who can choose an information structure for the players to serve his ends, but has no ability to change the mechanism (or force the players to make particular action choices). We describe a unifying perspective for information design. We consider a simple example of Bayesian persuasion with both an uninformed and informed receiver. We extend information design to many player and relate it to the literature on incomplete information correlated equilibrium.

信息设计贝叶斯说服贝叶斯相关均衡