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基于心流理论的平板电脑问题解决:导航与视觉外观对感知绩效和效率的影响

Tablets for problem-solving through a flow theory: the impact of navigation and visual appearance on perceived performance and efficiency

Information Technology and People · 2021
被引 20
ABS 3

中文导读

研究了平板电脑的导航设计和视觉外观如何通过影响用户的心流体验(享受、专注和控制)进而影响问题解决中的感知绩效和效率,对界面设计者和教育技术开发者有参考价值。

Abstract

Purpose The paper aims to investigate how a tablet's design features, namely, its navigation design and visual appearance, influence users' enjoyment, concentration and control, when using tablets for problem-solving, and thereafter how their core flow experiences impact their perceived performance and efficiency with problem-solving. Design/methodology/approach This study uses a field survey approach to engage 87 participants in a decision sciences class to use eTextbooks and a few other associated educational apps including CourseSmart app for e-notes and highlighting, sketchbook app and a calculator app in tablets to resolve class problems at a large US university. Findings This study finds that the tablet's interface design features (navigation and visual appearance) make users engrossed in their problem-solving processes with perceived enjoyment, concentration and control. This, in turn, impacts their perceived performance and efficiency. Moreover, visual appearance plays the most significant role in arousing users' affective emotions (i.e. enjoyment), while interface navigation is crucial to engage users' deep concentration (i.e. cognition) and control for problem-solving. Practical implications Modern tablets are being used widely in various sectors. More in-depth user flow experience design associated with tablet use for problem-solving contexts should be further advocated in order to provide more engaging and meaningful flow experiences to users. Originality/value This study shows that the design of the tablet interface can engage users in problem-solving processes in both affective and cognitive ways. It provides valuable insights on tablet interface design for problem-solving.

人机交互界面设计教育技术心流理论用户体验