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继续玩手机多人游戏的群体意向:社交游戏习惯的作用

We-intention to continue playing mobile multiplayer games: the role of social play habit

Internet Research · 2021
被引 27
ABS 3

中文导读

研究基于习惯意向和习惯形成理论,通过对277名《王者荣耀》玩家的调查,发现社交游戏习惯是形成继续玩手机多人游戏的群体意向的关键,且技术和个体因素共同影响该习惯。

Abstract

Purpose The purpose of this study is to develop and test a theoretical model that accounts for an individual's we-intention to continue playing a mobile multiplayer game. Design/methodology/approach Drawing on habit-intention and habit formation theories, this study conceptualizes social play habit as a determinant of the we-intention to continue playing and identifies its antecedents. The proposed model was tested through a survey of 277 players of Honor of Kings, a popular mobile multiplayer game. Findings The results indicate that developing social play habit is critical to the formation of a we-intention to continue playing in the context of mobile multiplayer games. The results also suggest that technological (social features embedded in the game) and individual (desire for co-play and privacy concerns) factors jointly influence social play habit. Research limitations/implications This study contributes to the literature on we-intention by conceptualizing social play habit and verifying its role in facilitating a shared intention to continue playing mobile multiplayer games. Our work responds to the call for understanding the mechanism by which multiple people form a shared intention to continue using an information technology at a collective level. Our findings provide significant insights into the design of information technologies for collaboration. Originality/value This study is among the first to extend the literature on gaming habits by considering other players' involvement. Specifically, our study shifts researchers' attention from gaming habits characterized by individual properties to social gaming habits characterized by communal properties.

游戏行为社交习惯群体意向手机游戏