私人与社会效用驱动的平均场博弈中的极化与一致性

Polarization and Coherence in Mean Field Games Driven by Private and Social Utility

Journal of Optimization Theory and Applications · 2023
被引 4
ABS 3

中文导读

研究连续时间有限期界下二元状态平均场博弈,分析个体在从众与固执间的权衡,发现博弈存在多个纳什均衡且呈现丰富的极化/一致性相图,对理解群体决策行为有参考价值。

Abstract

Abstract We study a mean field game in continuous time over a finite horizon, T, where the state of each agent is binary and where players base their strategic decisions on two, possibly competing, factors: the willingness to align with the majority (conformism) and the aspiration of sticking with the own type (stubbornness). We also consider a quadratic cost related to the rate at which a change in the state happens: changing opinion may be a costly operation. Depending on the parameters of the model, the game may have more than one Nash equilibrium, even though the corresponding N-player game does not. Moreover, it exhibits a very rich phase diagram, where polarized/unpolarized, coherent/incoherent equilibria may coexist, except for T small, where the equilibrium is always unique. We fully describe such phase diagram in closed form and provide a detailed numerical analysis of the N -player counterpart of the mean field game. In this finite dimensional setting, the equilibrium selected by the population of players is always coherent (favoring the subpopulation whose type is aligned with the initial condition), but it does not necessarily minimize the cost functional. Rather, it seems that, among the coherent ones, the equilibrium prevailing is the one that most benefits the underdog subpopulation forced to change opinion.

平均场博弈纳什均衡社会效用极化一致性