我的游戏机太酷了!基于酷感理论的游戏机使用意愿模型
My video game console is so cool! A coolness theory-based model for intention to use video game consoles
Technological Forecasting and Social Change · 2021
被引 45
ABS 3
- Dongyan Nan
- Haein Lee
- Yerin Kim 通讯
- Jang Hyun Kim 通讯
消费者行为游戏设计营销学技术接受