虚拟事件类型学构建

Towards a typology of virtual events

Tourism Management · 2022
被引 59
ABS 4

中文导读

针对疫情后虚拟事件概念模糊的问题,整合社会存在、环境虚拟性和地点三个维度,提出SPEL立方体模型,为旅游、酒店和事件行业提供虚拟事件分类框架。

Abstract

Despite the mounting prominence of COVID-induced virtual substitutes to face-to-face events, the boundaries and terminology between different types of virtual events have not been clearly defined. Theoretical misconceptions exist surrounding the diffusion of virtual reality and existing virtual events into the tourism, hospitality and events sectors, with conceptual ambiguity generating contention. Consequently, this paper develops a typology of virtual events designed to clarify theoretical misconceptions and establish clear limits whereby all virtual events can be classified. Integrating the three dimensions of social presence, virtuality of environment, and location, the SPEL cube is presented as a conceptual model. This paper contributes to understanding the extant literature and practices of virtual events, providing implications for the management of events in the tourism, hospitality, and events sectors; and delivering a foundation for future research into optimal adaptations of immersive technologies.

旅游酒店管理事件管理虚拟现实知识管理