Simulation, Gaming and Training in a Competitive, Multimodal, Multicompany, Intercity Passenger-transportation Environment
本文介绍了一款微电脑模拟游戏,用于城际客运规划与管理的分析、实验和培训,涵盖多模式、多公司在竞争环境下的决策。
This paper presents a microcomputerized simulation game designed as an analysis, experimentation and training tool in the field of intercity passenger-transportation planning and management. The simulation deals with different transportation modes and companies in a competitive environment, whether it be regulated or not. The background, philosophy and objectives of the game are discussed in relation to the intrinsic complexity of decision-making and the state of development of modelling in transportation.