将工作转化为游戏:对微型计算机软件培训的启示

Turning work into play: Implications for microcomputer software training

JOURNAL OF MANAGEMENT · 1993
被引 25
人大 AFT50ABS 4*

中文导读

研究任务标签(游戏或工作)和受训者年龄对学习效果的影响,发现年轻员工在培训被标记为“游戏”时学习动机和软件知识测试成绩更高,而年长员工无此差异。

Abstract

This study examined the effects of task labelling (as play or work) and trainee age on learning outcomes. Results indicate an interaction between task labelling and age: Younger employees who received training labelled as 'play' showed higher motivation to learn and performed better in an objective test of software knowledge than older employees. In contrast, no differences were found between younger and older employees receiving training labelled as 'work'. Implications for training are discussed.

组织行为学人力资源管理培训与开发年龄差异