基于自适应动态规划的事件触发鲁棒控制用于未知动态的多玩家非零和博弈

Adaptive Dynamic Programming-Based Event-Triggered Robust Control for Multiplayer Nonzero-Sum Games With Unknown Dynamics

IEEE Transactions on Cybernetics · 2022
被引 84 · 同刊同年前 9%
ABS 3

中文导读

针对未知动态的多玩家非线性系统,提出一种基于自适应动态规划的事件触发鲁棒控制方法,将鲁棒镇定问题转化为约束最优控制问题,并通过神经网络和新型权重更新律求解,确保系统一致最终有界。

Abstract

In this article, the event-triggered robust control of unknown multiplayer nonlinear systems with constrained inputs and uncertainties is investigated by using adaptive dynamic programming. To relax the requirement of system dynamics, a neural network-based identifier is constructed by using the system input-output data. Subsequently, by designing a nonquadratic value function, which contains the bounded functions, the system states, and the control inputs of all players, the event-triggered robust stabilization problem is converted into an event-triggered constrained optimal control problem. To obtain the approximate solution of the event-triggered Hamilton-Jacobi (HJ) equation, a critic network for each player is established with a novel weight updating law to relax the persistence of excitation condition based on the experience replay technique. Furthermore, according to the Lyapunov stability theorem, the present event-triggered robust optimal control ensures the multiplayer system to be uniformly ultimately bounded. Finally, two simulation examples are employed to show the effectiveness of the present method.

自适应动态规划事件触发控制鲁棒控制非零和博弈神经网络