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可预测系统上的不完全信息重复博弈

Repeated Games with Incomplete Information over Predictable Systems

Mathematics of Operations Research · 2022
被引 2
ABS 3

中文导读

研究状态按平稳过程演化的不完全信息重复零和博弈,证明在遍历Kronecker系统中存在一致值,并描述最优策略。

Abstract

Consider a stationary process taking values in a finite state space. Each state is associated with a finite one-shot zero-sum game. We investigate the infinitely repeated zero-sum game with incomplete information on one side in which the state of the game evolves according to the stationary process. Two players, named the observer and the adversary, play the following game. At the beginning of any stage, only the observer is informed of the state ξ n and is therefore the only one who knows the identity of the forthcoming one-shot game. Then, both players take actions, which become publicly known. The paper shows the existence of a uniform value in a new class of stationary processes: ergodic Kronecker systems. Techniques from ergodic theory, probability theory, and game theory are employed to describe the optimal strategies of the two players. Funding: This work was supported by the Israel Science Foundation [Grant 591/21] and Deutsche Forschungsgemeinschaft [Grant KA 5609/1-1].

重复博弈博弈论遍历理论不完全信息零和博弈