Second-order productivity, second-order payoffs, and the Owen value
将可转移效用博弈中玩家的二阶生产率与二阶收益概念推广到具有联盟结构的博弈中,证明Owen值是唯一能同时反映玩家和组件二阶生产率的有效解。
Abstract We introduce the concepts of the components’ second-order productivities in cooperative games with transferable utility (TU games) with a coalition structure (CS games) and of the components’ second-order payoffs for one-point solutions for CS games as generalizations of the players’ second-order productivities in TU games and of the players’ second-order payoffs for one-point solutions for TU games (Casajus in Discrete Appl Math 304:212–219, 2021). The players’ second-order productivities are conceptualized as second-order marginal contributions, that is, how one player affects another player’s marginal contributions to coalitions containing neither of them by entering these coalitions. The players’ second-order payoffs are conceptualized as the effect of one player leaving the game on the payoff of another player. Analogously, the components’ second-order productivities are conceptualized as their second-order productivities in the game between components; the components’ second-order payoffs are conceptualized as their second-order payoffs in the game between components. We show that the Owen value is the unique efficient one-point solution for CS games that reflects the players’ and the components’ second-order productivities in terms of their second-order payoffs.