On Benchmarking Interactive Evolutionary Multiobjective Algorithms
使用基于心理学文献的S型效用函数的机器决策者,对两种交互式进化多目标算法进行最全面的性能评估,发现现有算法存在需要解决的缺陷。
We carry out a detailed performance assessment of two interactive evolutionary multi-objective algorithms (EMOAs) using a machine decision maker that enables us to repeat experiments and study specific behaviours modeled after human decision makers (DMs). Using the same set of benchmark test problems as in the original papers on these interactive EMOAs (in up to 10 objectives), we bring to light interesting effects when we use a machine DM based on sigmoidal utility functions that have support from the psychology literature (replacing the simpler utility functions used in the original papers). Our machine DM enables us to go further and simulate human biases and inconsistencies as well. Our results from this study, which is the most comprehensive assessment of multiple interactive EMOAs so far conducted, suggest that current well-known algorithms have shortcomings that need addressing. These results further demonstrate the value of improving the benchmarking of interactive EMOAs.