在虚拟现实中互动:当普罗透斯效应刺激3D MMORPG玩家购买时
Interacting in virtual reality: When the Proteus effect stimulates 3D MMORPG players to buy
Technological Forecasting and Social Change · 2024
被引 21
ABS 3
- Hélène Yildiz 通讯
- Alan Reiter
- Demetris Vrontis
- Jean-Pierre Mouline
虚拟现实消费者行为人机交互游戏营销元界