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企业可持续发展的游戏化系统:关于游戏化与员工可持续行为的系统综述、概念框架和研究议程

Gameful systems for corporate sustainability: systematic review, conceptual framework and research agenda on gamification and sustainable employee behavior in companies

Internet Research · 2024
被引 9
ABS 3

中文导读

本文通过系统文献综述,整合了游戏化设计如何促进员工可持续行为的现有知识,提出了一个概念框架,并指出了未来研究议程和实践方法。

Abstract

Purpose Given the urgency of corporate engagement in sustainable development, companies seek ways to involve their employees in sustainability efforts. In this regard, gamified systems have gained attention as a novel tool to promote sustainable employee behavior. However, as the research field matures, researchers and practitioners are confronted with a scattered academic landscape that makes it difficult to grasp how gamification can be designed to engage employees in sustainable behavior and to understand how gamification effects unfold at psychological, behavioral and corporate levels of sustainability. Design/methodology/approach This paper uses a systematic literature review to consolidate the existing knowledge on gamification designs and their effects on sustainable employee behavior. Findings Studies have explored a variety of utilitarian and achievement-, immersion- and social-related gameful affordances to promote positive behavior- and system-related psychological effects as a basis for employee engagement in sustainable behavior. However, the evidence regarding their impact on rational decision-making processes and overcoming the intention-action gap inherent in sustainability is still limited. Nevertheless, several studies in focused areas indicate the potential to elicit behavioral changes that drive sustainability outcomes at the corporate level as well. Originality/value Our study provides three main contributions. First, we develop a conceptual framework that illustrates how gamification can drive sustainable behavior in the workplace. Second, we derive seven agenda points to guide future research on gamification for corporate sustainability. Third, we deduce three practical approaches to use gamification as a strategic intervention to promote sustainable behavior in organizations.

企业可持续发展游戏化员工行为系统综述概念框架