失败致胜:幸灾乐祸与竞争特质如何预测手机游戏失败广告的下载意愿

Fail to Win: How Schadenfreude and Competitive Traits Predict Download Intention in Mobile Game Fail Ads

Psychology and Marketing · 2026
被引 0
ABS 3

中文导读

研究发现,手机游戏失败广告通过引发用户的幸灾乐祸情绪来提升下载意愿,且这种效应在高度竞争性个体和适度困难场景中更强。

Abstract

ABSTRACT In mobile game advertising, failure‐depicting advertisements, which intentionally showcase unsuccessful gameplay scenarios, have emerged as an unexpectedly effective promotional strategy. This study examines the psychological mechanisms underlying the effectiveness of fail advertisements, with particular attention to the emotional response of schadenfreude and the influence of individual differences in competitiveness. Drawing on prior research on schadenfreude and Trait Activation Theory, we propose that schadenfreude experienced in response to fail ads is positively related to individual competitiveness and is, in turn, associated with higher download intention. We conducted two vignette‐based experimental studies to test this theoretical framework. Study 1 ( N = 241) demonstrates that hypercompetitiveness predicts schadenfreude, which in turn impacts download intention, while general competitiveness only influences schadenfreude indirectly through hypercompetitiveness. Study 2 ( N = 247) extends these findings by showing that perceived game difficulty moderates the experience of schadenfreude, such that failures occurring in reasonably challenging scenarios are associated with greater schadenfreude than those in extremely difficult ones. These findings contribute to the literature on the impact of schadenfreude and individual competitiveness on consumer responses. Marketers can enhance ad effectiveness by calibrating difficulty and targeting hypercompetitive consumers with fail‐based narratives.

消费者行为广告心理学手机游戏情绪研究