加速度还是速度?探索最小干扰的视觉运动线索以减少乘客VR中的晕动病

Acceleration or velocity? Exploring minimally disruptive visual motion cues for reducing motion sickness in passenger VR

Applied Ergonomics · 2026
被引 0
ABS 3

中文导读

通过实地研究,发现加速度视觉线索能像速度线索一样有效减少乘客VR中的晕动病,且干扰更小,适合用户专注于非驾驶任务。

Abstract

Motion sickness is a common issue for passengers, where a sensory conflict between visual and physical motion elicits symptoms. This can be particularly problematic if VR headsets are used by passengers in moving vehicles. Commonly used matched motion cues, which visually represent vehicle velocity via in-car displays or VR headsets, can alleviate this conflict but may cause distraction from the task the user is trying to perform, such as working or watching a movie. Acceleration-based visual mitigations could be a good alternative as they present fewer motion cues. However, studies on their potential to cause distraction and their most suitable velocity/speed are lacking. Through an on-the-road study, we demonstrate that these cues reduce motion sickness as effectively as matched motion cues and provide the additional benefit of low distraction, allowing users to concentrate on non-driving related tasks. These findings offer new directions for motion sickness mitigation and highlight the potential of acceleration-based designs in addressing sensory mismatch.

晕动病虚拟现实视觉运动线索人机交互